Hoard From Hell

Screenshot of "Hoard from Hell" showing the beginning of the game where the final boss, a giant red demon has been slain. The corpses of a couple of his minions and lots of loot is strewn around the ground around the player, a man in armor with a shield and viking-style helmet.

Hoard From Hell is a game about finally overcoming a large challenge, defeating a great foe, and the long-awaited journey back home. The satisfaction of knowing that you’ve accomplished something great… and now you have tons of loot around to carry home. Try to get through the already completed dungeon with as much valuable loot as possible. Careful, you have a weight limit, and your speed is heavily impacted by what you carry. Can you survive and tolerate this journey home with the Hoard From Hell at your back?!

WebsiteGitHub
EventGlobal Game Jam Sacramento 2019
Time48 Hours
Team6
RoleProgrammer
TechnologiesUnity
Completion Date27 January 2019
Title screen of "Hoard from Hell" showing a skeleton chained up to a stone wall. There are "Play" and "Quit" buttons. Inventory screen of "Hoard from Hell" showing a drawing of the player character "Monty Haul" and his equipment: armor, weapon, shield, and accessory. Other items shown: "Rubbish chestplate", "Diamond chestplate", "Small dagger", "Gilded dagger". There is also a trash bin. Each item has a weight displayed. "Drag items from the list into slots to equip or trash to drop."

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